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Ural.ENT
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Text File
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2004-10-23
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946b
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34 lines
CreateObject{
Name = "Ural_1",
CLSID = 22,
OptionalID = 0,
IsDescription = 1,
prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
prop_2 = {"Meshes",271,{"scene/Ural",}},
}
CreateObject{
Name = "Ural_dead",
CLSID = 22,
OptionalID = 0,
IsDescription = 1,
prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
prop_2 = {"Meshes",271,{"Scene/UralR",}}
}
CreateObject{
Name = "Ural",
CLSID = 22,
OptionalID = 141,
IsDescription = 1,
-- Basic unit properities
prop_1 = {"SubTypeID",1,"0"},
prop_2 = {"HitPoints",1,"400"},
prop_3 = {"Health",1,"100"},
prop_4 = {"Armor",1,"150"},
prop_5 = {"Defense",1,"50"},
prop_6 = { "NumberOfStates", 1, "1" },
prop_7 = { "TransitionEntities", 278, {"Ural_1","Ural_dead",} },
prop_8 = { "TransitionEffects", 276, {"house_dead",} },
prop_9 = { "TransitionValues1", 1, "23" },
prop_31 = { "UnitName", 5, "Ural (abandoned)" },
}